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World of warships new carrier gameplay
World of warships new carrier gameplay




increase fighter DPS so that they will be a more viable counter to CV attacks. remove fighter-locking, because this allows the other carrier to just lock up your fighters with theirs and let their bombers get past them.

world of warships new carrier gameplay

increase the HP on carriers so that a large number of attacks would be necessary to kill them, therefore making an aerial attack on them a waste of time increase the AA on carriers to discourage other carriers from attacking them. Here are my suggestions to solve this problem: And there are some cases where a carrier that's two tiers higher than you will attack you. For example, if two carriers decide to team up on you, nothing is going to save you. And even a cruiser escort may not stop a determined carrier from killing you. Well sometimes you can't get anyone to escort you, or there are no ships with adequate AA. Some of you might think, just stick with a cruiser and you might be fine. (Plus it's really no fun for the person on the receiving end of the attack). Instead, carrier players should be encouraged to support their team. And it makes no sense that carrier players should be encouraged to just go 1v1 against the other carrier, because this is a team-game. The problem with this is that a lot of games you just get eliminated in the first few minutes and the enemy carrier has full control of the skies, making the game really unbalanced.

world of warships new carrier gameplay

Every game i play in my carriers, i get people that try to sink me early in the game, because right now this is the only way to win as a CV. Right now, the game rewards a carrier player that does a full all-out concentrated attack on the enemy CV and kill him, not a player that plays as a teammate.






World of warships new carrier gameplay